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The Sociopolitical Ramifications of Computer Gaming Free Essay, Term Paper and Book Report

Since the dawning of civilization, when the first humans walked the earth, games have played an integral part in human society. Humanity has always had a passion for pastimes and has accordingly created an immense number of methods for achieving diversion. From the game of Senet, an ancient Egyptian game of royal appeal (and perhaps even the primogenitor of modern backgammon) that was discovered in the tombs of pharaohs; Hnefatafl, a Norse precursor to chess; and Calculi, a Roman game that strikingly resembled a later game commonly known as checkers; to modern electronic games that are nearly omnipresent in our current day and age, the human race has continually striven for new and improved ways of amusing itself. So it is no surprise that, with the inception of computers during the era of World War II, computer gaming would shortly follow. And how quickly it did follow. Historians avidly speak about the principle of quickening, a phenomenon which, as time ticks on, causes the development of new things to hasten. The development of computer games is nothing if not subject to this the......

Word Count: 6267
Page Count: 25  (250 words a page / double spaced)


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